🦊 They can't wait to come play with you~ 🦊
First, here's some important stuff to note about animesh, which is what these are...
- Animesh requires an animesh capable second life viewer.
You can download the latest SL viewer here.
Or check out third-party viewers here.
- Animesh can't be resized. This isn't our choice; it's a second life thing. Sorry!
- You can only wear one animesh object at a time.
... unless you have a premium account, then you can have two.
Again, this isn't our choice; it's a second life thing. Sorry!
All of the cat products use very similar HUDs and each 'pack' uses the same HUD between the products within it. If you have the fat pack, you'll need to look for the name of the product you want to work with and use the proper HUD to communicate with it.
When you make a change that's important to note, it will let you know in local chat with a private to you (owner) message.
With that out of the way, let's get on with some info for you~
This includes wanderers, posers, statics, etc. - literally any animal that you rezz out on land.
This is to make it easier to customize one animal at a time if you happen to have multiple on your land/parcel.
Worn companions and helds will respond to your HUD without needing anything more than a click on their corresponding HUD.
It's important to note that ALL attached companions and helds will respond to a command from their matching HUD. This means if you have two companions or two helds attached at one time they will both respond and change accordingly together.
If you want to customize them individually, you will need to attach one at a time to customize then detach it, then attach the other to customize. When you are done customizing the second animal, you can reattach the first one and both will retain their individual settings until the HUD issues another command while they are being worn.
Control HUD Functions
This tab lets you set a floating text name on your selected/worn fox(es).
Clear - Will erase any floating text name applied to your currently worn or selected foxes.
Palette - Click to change the color of the floating text name.
This will toggle your pet's 'phantom' status.
This means your pet will either be able to bump into physical objects, like your avatar, or if phantom is on your pet is basically a ghost that will pass through everything.
This is only applicable to wanderers.
Toggle your pet's sounds on/off.
This is specific to held pets.
This buttons turns on or off any avatar-specific animations that your held may be causing your avatar to play. Use this if you need to adjust other attachments or wish to play your own custom hold animation.
⚠️ Reminder that just like with the control HUDs, rezzed out on land animals must be selected with a right click ➟ "touch" before they will register commands from any HUD.
⚠️ It will also affect any and all worn foxes at once, so customize by detaching/attaching one at a time before wearing both at once.
How-to and Important Notes
You could attach it to your hand or something, but then the pet will flail and move wherever your hand goes and that's gonna be a bit crazy. So hey, if you need to reset where your dog is attached, right click it in your inventory, hover over "Attach to" choose "Avatar Center".
This will allow you to move your dog into a position where it can walk and move alongside of your avatar. It's best to get the pet even with the ground, even if your avatar is floating in its animations. You could have the pet float in the air, but again, kinda weird. You do you, though!
If the new spot causes some weird attachment point movement, you'll want to try another spot but you'll have to start over again or unpack a fresh copy to use the original attachment point.